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Orson Scott Card: Ender's Game (Hardcover, 2002, Tandem Library)

School & Library Binding

English language

Published Feb. 28, 2002 by Tandem Library.

ISBN:
978-0-613-82422-4
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4 stars (2 reviews)

Andrew "Ender" Wiggin thinks he is playing computer simulated war games; he is, in fact, engaged in something far more desperate. The result of genetic experimentation, Ender may be the military genius Earth desperately needs in a war against an alien enemy seeking to destroy all human life. The only way to find out is to throw Ender into ever harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six years old when it begins. He will grow up fast.

But Ender is not the only result of the experiment. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway almost as long. Ender's two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. While Peter was too uncontrollably violent, Valentine …

47 editions

Subjects

  • Juvenile Fiction
  • Science Fiction, Fantasy, & Magic
  • Children's 9-12 - Fiction - Science Fiction
  • Children's Books/Ages 9-12 Fiction
  • Brothers and sisters
  • Fiction
  • Genetic engineering
  • War games
  • Wiggin, Ender (Fictitious char
  • Children: Young Adult (Gr. 7-9)